Bank β
- The bank starts with 24 slots, one per distinct item.
- Common and uncommon items need a slot. Rare and better always fit, even past the limit, so a full bank never destroys a lucky drop.
- When a new common item has no room, the action stops ("Bank full"), offline too. In combat, common loot is skipped instead and the fight goes on.
- Crate contents, expedition cargo and harvests always fit.
- Expansions add +4 slots for gold, up to 400 slots. The first costs 2,000 gold and each one after costs 50% more (rounded to 100 gold).
Expansion costs β
| # | Slots | Cost (gold) |
|---|---|---|
| 1 | 24 β 28 | 2,000 |
| 2 | 28 β 32 | 3,000 |
| 3 | 32 β 36 | 4,500 |
| 4 | 36 β 40 | 6,800 |
| 5 | 40 β 44 | 10,100 |
| 6 | 44 β 48 | 15,200 |
| 7 | 48 β 52 | 22,800 |
| 8 | 52 β 56 | 34,200 |
| 9 | 56 β 60 | 51,300 |
| 10 | 60 β 64 | 76,900 |
| 11 | 64 β 68 | 115,300 |
| 12 | 68 β 72 | 173,000 |
| 13 | 72 β 76 | 259,500 |
| 14 | 76 β 80 | 389,200 |
| 15 | 80 β 84 | 583,900 |
| 16 | 84 β 88 | 875,800 |
| 17 | 88 β 92 | 1,313,700 |
| 18 | 92 β 96 | 1,970,500 |
| 19 | 96 β 100 | 2,955,800 |
| 20 | 100 β 104 | 4,433,700 |
| 21 | 104 β 108 | 6,650,500 |
| 22 | 108 β 112 | 9,975,800 |
| 23 | 112 β 116 | 14,963,700 |
| 24 | 116 β 120 | 22,445,500 |
| 25 | 120 β 124 | 33,668,200 |