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Bank ​

  • The bank starts with 24 slots, one per distinct item.
  • Common and uncommon items need a slot. Rare and better always fit, even past the limit, so a full bank never destroys a lucky drop.
  • When a new common item has no room, the action stops ("Bank full"), offline too. In combat, common loot is skipped instead and the fight goes on.
  • Crate contents, expedition cargo and harvests always fit.
  • Expansions add +4 slots for gold, up to 400 slots. The first costs 2,000 gold and each one after costs 50% more (rounded to 100 gold).

Expansion costs ​

#SlotsCost (gold)
124 β†’ 282,000
228 β†’ 323,000
332 β†’ 364,500
436 β†’ 406,800
540 β†’ 4410,100
644 β†’ 4815,200
748 β†’ 5222,800
852 β†’ 5634,200
956 β†’ 6051,300
1060 β†’ 6476,900
1164 β†’ 68115,300
1268 β†’ 72173,000
1372 β†’ 76259,500
1476 β†’ 80389,200
1580 β†’ 84583,900
1684 β†’ 88875,800
1788 β†’ 921,313,700
1892 β†’ 961,970,500
1996 β†’ 1002,955,800
20100 β†’ 1044,433,700
21104 β†’ 1086,650,500
22108 β†’ 1129,975,800
23112 β†’ 11614,963,700
24116 β†’ 12022,445,500
25120 β†’ 12433,668,200

Game data pages are generated from the game’s own engine. Wen Lambo is in a playtest; numbers may change.